# Making cool games to get 'lost' in
# Using our 'bitEngine' (on Godot) for rapid dev
# A gaming hub for the neon dream

***

def lostGames(damon, laura, blu, remotes):
    brand = { 
        "style": "neon arcade",
        "art": "glowy",
        "motto": "no words, all game"}
    return damon()+laura()+blu()+remotes()
    
Office

...

def damon(time, imagination): # branch, CEO
    experience = {
    worked: "Kuju,Sci,Autodesk,MLB,2K",
    founded: "Pukka Games, Gaia Ind., LastLimb",
    titles: "~25 mobile & console" }
    return games(time, imagination, experience)
    
Damon

...

def laura(comms, marketing):# branch-reyes
    # Founder/Publishing Head
    publishing = {
    stores: "phone, consoles, desktop, web",
    social: ["tweets", "posts"],
    marketing: "campaign" }
    return visibility
        
Laura

...

def blu(guitar, synth):
    # Sfx and music, jamming between games
    if synth == "connected":
        sounds = ["pew", "zap", "boop"],
        music = "epic_loops.mp3"
    if guitar == "electric":
        beats.append("twaaaaang!")
    return sounds + [music]
        
Blu

-----

def remotes(code, collabs, studios):
    """anywhere in the world"""
    work = {
        code: "games, engine, infra",
        collabs: ["musicians", "designers"],
        studios: "ports, publishing" }
    return help!
        
Laura