# Making cool games to get 'lost' in # Using our 'bitEngine' (on Godot) for rapid dev # A gaming hub for the neon dream
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def lostGames(damon, laura, blu, remotes): brand = { "style": "neon arcade", "art": "glowy", "motto": "no words, all game"} return damon()+laura()+blu()+remotes()
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def damon(time, imagination): # branch, CEO experience = { worked: "Kuju,Sci,Autodesk,MLB,2K", founded: "Pukka Games, Gaia Ind., LastLimb", titles: "~25 mobile & console" } return games(time, imagination, experience)
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def laura(comms, marketing):# branch-reyes # Founder/Publishing Head publishing = { stores: "phone, consoles, desktop, web", social: ["tweets", "posts"], marketing: "campaign" } return visibility
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def blu(guitar, synth): # Sfx and music, jamming between games if synth == "connected": sounds = ["pew", "zap", "boop"], music = "epic_loops.mp3" if guitar == "electric": beats.append("twaaaaang!") return sounds + [music]
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def remotes(code, collabs, studios): """anywhere in the world""" work = { code: "games, engine, infra", collabs: ["musicians", "designers"], studios: "ports, publishing" } return help!